I know they have their dash like each course but in Maplestory M Mesos the level I'd like something with a little more punch (to be fair, you do get Cyclone and Blade Storm but at the moment it really boggled my mind to have a movement abilities up to now in, and when there's a stamina system doesn't the early Thief rely more on it??) . As for the originality of the classes: my lord. It's been nearly 3 years since the introduction in Korea of this game, and here would be the RPG classes? Really Nexon? The maple may have experienced some overlap in the Cygnus Knights and Adventurers, but that's where it stopped as far as conventions were concerned. You had the Resistance courses, for example: Jaguar Riders with crossbows, Mechanics who drove around versions of steampunk mechs.
And don't get me started on all the Heroes! Aran who was literally a combo manufacturer with distinct pike abilities, Evan with his dragon mount and skills, Shade who linked skills and movement skills to have a very natural flow of battle unlike Aran who constantly had to wind his harm up. Then you had the treesMages deviated into specializations, as did warriors, as did thieves, as did EVERYONE. As of this moment, the Korean Maple two has only announced promotions that are instant. You know just how many Maple 1 needed? 6. Six goddamn job progress. You would say the classes at display this is due to the game's age but may I remind you that Maple 2 has been out for far? There should be a lesson learned from what people liked in Maple 1, this is not it. Even watching your footage reel it's painfully obvious how little care was spent making the classes different. Some of the skills are shared with other classes. Very lazy.
Most of the controls are very poor from the get go, however, the controls ARE remappable so I guess that's not as huge of a point. Iself feels stale to me. As I said earlier everything pre lv50 is essentially equal in terms of DPS and the sport is not that hard by buy Maplestory mobile mesos itself anyway. The mobs are either steamrolled by you by yourself or you curbstomb them harder with various players . Bosses are essentially bullet sponges earlier on but will become a tad bit more interesting. A good deal of pleasure of fighting these guys comes out of the dungeon they're set up inside and their backstory, but Maple 2's just doesn't allow for that.