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  • In addition, with the crisis, many people do not have jobs anymore and play games to past time. This created a large amount of initial players at the start.

    As it would turn out, that small Mac company Bungie would take the final steps into legitimizing the FPS on consoles. After turning their real-time strategy game Halo into an FPS, Microsoft acquired the company and made Halo into a Microsoft Xbox console exclusive. The result? Halo: Combat Evolved was a massive critical and commercial success. Its sequels not only turned the series into a billion-dollar franchise, but they innovated and perfected console matchmaking and multiplayer.



    Patapon is presented in a very artistic 2-Dimensional style shines on the PSP screen. It is obvious that some of the design talent working with Pyramid on this game was borrowed from the LocoRoco development team. The colors are vivid and stunning, while the characters and creatures are simple and striking. The whole presentation is beautiful, and it is done with a great sense of humor. For example to gain new warriors, you bury various objects under your shrine and out pops a new Patapon. To help get new supplies, one of your tuba wielding Patapons plays along with a blues singing try in a "Simon" styled mini-game.

    Also, the economy and the demographic of Korea made line game possible. With line game, the players won't have latencies and it would be fairer. Also the audience can see what other fans and join with the crowd. It is comparable to most other sports.

    The player has a choice of either donning of the red-and-golden suit of the Iron Man, or the one of War Machine. The target system helps you aim at the enemies effectively, but if you are not fast enough, the enemy might quickly change the location. You can move your reticle around and this will help you automatically change the target. Again, the enemy might just swarm at you, leaving our target system at a loss.

    The music is simple and catchy. I found myself humming the various tunes and drum beats more than once. Some will argue that the songs are cutesy and annoying, but I disagree. I loved the music in LocoRoco too, and they are very similar. Altogether, the artistic direction both visually and musically is outstanding. It supports the simplistic and complicated nature of the gameplay well.

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