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Make your way through MapleStory M



  • A revamp which will be to modify Floor 50 and put Dorothy outside of this dungeon and should be in another room. A room which we could defeat her in celebration!! Or expedition. We can also nerf Dorothy and Hard Lotus hardcore. So they could match MaplestoryM Mesos with my suggestion in previous paragraph. We could also reducing other end-game boss HP or reducing the timer or make them even more difficult to defeat.

    And get rid of% HP damage. Well about% HP harm system... that needs a rework. We have to create defense, accuracy and avoidability much more usefull. I am aware there's a system like challenging magnus. I notice by funding my Hero further along with the number of times I try him, I recognize that the%HP harm he copes on me with rush or spin seems LOWER!! Probably because we've got a very high total main stat or perhaps defense.

    We should use a system which will work for all sorts of percent HP harm except the 1hit KO and meteors of all bosses. % HP damage which should get lower by getting a great deal of defense stat. While%chance miss to % HP damage on other courses must be halved and for particular classes, cap may be between burglar and other classes in general, those that have certain avoidability abilities.

    And finally, I presumed accuracy should provide us a prospect of dealing on 1 line of damage buy Maple M Mesos on creatures with counter tops weapon atk and cancel magic attack. With limit precision there ought to have a 10 percent chance to deal damage, then for archers it ought to be a bit higher because they have a lot of precision.