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Legend of Zelda - Ocarina of Time

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    18 de setembro de 2013 10:26:27 ART

    Legend of Zelda - Ocarina of Time

    To stab things, hold L + Up and attack.

    Forward flip
    When you get the Hover Boots, equip them. Remember that the Hover
    Boots have little traction, so you will slide when you run and stop.
    Begin running, quickly release the Analog-stick, and hold R + Back + A.
    You will be in a backflip stance, but will go forwards instead of back.

    First Boss password
    In the room before the first Boss, hit the enemies in this order: 2, 3, 1.
    In Master Quest, use 3, 1, 2.

    Defeating the first Boss
    Shoot her in the eye when it is red. If you do not, her babies will
    attack you.

    Mario and friends
    Go to the garden in the castle. Go to the right and look in the window.

    Bowser's face
    Look at the object on Malon's neck.

    Angry man
    In the castle garden, shoot the left window.
    A man will throw a bomb at you.

    Charge your Spinning Blade technique without wasting magic
    During the game play, switch to your sword, then repeatedly rotate
    the Analog-stick while repeatedly pressing B. Eventually, Link will
    do his attack.

    Freeze game
    In the Dodongo Cavern, there is a room containing three Dodongos.
    Destroy two Dodongos. On the third Dodongo, kill it but do not let
    it explode. Before it explodes, begin climbing the ladder on the
    pillar in the center of the room. The Dodongo will explode and there
    will be an intermission sequence of the door opening.
    The screen will return to you climbing the ladder. If done correctly,
    you will not be able to move and cannot press Start.

    Fall under Forest Temple
    Go to the Forest Temple. Inside, go to the second twisty hallway (with
    the green flying skulls) and cast Faore's Wind. Return to the red/blue
    switch for the first twisty hallway (the one immediately after the blue
    flying skulls) and hit it. Return to your warp point and backtrack to
    the first twisty room. Go through the door, but do not walk after he goes
    through the door. Turn left and walk through the hole in the wall.
    You will end up below the level. Turn right and you will fall for a long
    time and be placed back where you can do it again. Reset to get out.

    No music in Kakariko Village
    Wait in the Hyrule Field until the music ends, and wait for the rooster
    to crow. You then have about a five second gap where no music is played.
    If you enter Kakariko Village during this gap, there will be no background
    music playing.