Forums » Dicas de Jogos de Nintendo Game Cube

    • 11496 posts
    18 de setembro de 2013 16:01:50 ART

    Pikmin

    View Fireworks:
    ---------------
    As the master of the Pikmin, you have some royal treatment
    coming your way. Press Down (on the D-Pad) for 4 Pikmin to
    carry you back to base. You'll see a fireworks display held
    just for you. Or, if you want, just stand still long enough.

    Challenge mode option
    ---------------------
    Save the game at any point to unlock a "Challenge Mode" option
    at the main menu. Select that option to replay previously completed
    sections in a time attack type scenario. Collect as many Pikmin as
    possible before nightfall.

    Hint: Fireworks
    ---------------
    Press Down to round up four Pikmin to carry you back to your base
    camp. A short fireworks display appear. This also eventually happens
    if you stand idle.

    Hint: Get more Pikmin
    ---------------------
    Note the color of the pellets when you have the Pikmin carry them to
    their "Onions." The destination that Pikmin will carry objects to
    depends on the members of the group. If there are more blue Pikmin
    than red Pikmin in the group, they will bring it to the blue hive.
    When the same color pellet is brought to the corresponding hive color
    it will produce more new Pikmin than if the colors does not match.

    Hint: Getting various colored Pikmin
    ------------------------------------
    You can get the Red Pikmin when you start the game (Impact Site). You
    can get Yellow Pikmin when you get to the next area (Forest Of Hope).
    You can get the Blue Pikmin in the third area (Forest Navel).

    Hint: Defeating the Armed Beetle
    --------------------------------
    To defeat the Armed Beetle in the Distant Spring, wait until it is about
    to take a breath. It does this immediately before spitting out a rock.
    Then, throw a Pikmin at it. If you aimed correctly, the Pikmin should
    get sucked in and the beetle will open its shell, exposing its vulnerable
    body. Then, just have your Pikmin attack it.

    Hint: Defeating Puffstool
    -------------------------
    To defeat the Puffstool in the Forest Navel easily, beat him by yourself
    by pressing A near him. He does not do any damage -- just take the time
    to defeat him instead of losing a lot and Pikmin (and health since the
    Pikmin attack you).

    Although it is true that Puffstool's spores do not damage you (because
    of your spacesuit), it is rather inefficient to damage him yourself.
    An army of red Pikmin are useful in battle, but you have to do two
    things. First, while Puff is standing, have them attack its feet. It
    will fall over on its head, wiggling around helplessly. Some will hang
    on to his feet, while the others will fall off. Instead of ordering them
    to attack again, throw your red Pikmin on top. His underside is easily
    damaged more than his head. However, it is very unlikely you will kill
    him before he flips over and tries to spray your Pikmin, turning them
    into Toadmin that will attack you. The easiest solution is to press B to
    recall them before he flips over, which is about fifteen seconds. Bring
    every one of them away from PuffStool and wait for it to spray. After the
    spores have dissipated, attack his feet and resume. It should only take
    two times to knock him out and get your part, as well as a mushroom cap
    to feed your onions with.

    Hint: Distant Springs: Wetland frogs
    ------------------------------------
    When you have to build the bridge from both sides to get the part for
    your spaceship, you may lose a lot of Pikmin from the frog that is there.
    Leave your Pikmin in their "Onions" when you begin and go over to kill
    the frog. It will be easier and safer for your Pikmin to build their
    bridge.

    Hint: Save Pikmin from drowning
    -------------------------------
    Repeatedly blow your whistle at Pikmin to drag them up onto land.

    Hint: Captain's logs
    --------------------
    To see the pages where Olimar had written his discoveries, press Y on
    the area selection screen.