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TimeSplitters - Future Perfect

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    3 de outubro de 2013 16:03:00 ART

    TimeSplitters - Future Perfect

    Carrion Carcass:
    ----------------
    Get a bronze or better on the Rare -Or Well Done challenge on Behead The Undead
    to unlock Carrion Carcass.

    Corporal Hart:
    --------------
    Successfully complete story mode on the normal or hard difficulty setting to
    unlock Corporal Hart.

    Play music:
    -----------
    Go to arcade mode and choose any game type except for "Mapmaking". Choose
    "Disco", then select any character. Find the drum, microphone, and guitar. Press
    A near the drums. Each time you press A, a different drum will sound. Go to
    microphone and it will screech. Have a friend do one while you do the other.
    Note: The guitar never makes a noise or sound.

    Taking out the energy sphere:
    -----------------------------
    In the factory where the TimeSplitters are being incubated, the giant energy
    sphere powering their growth can be taken out on the top level by flicking both
    the switches on either side of the ball. This will lower its defense. Then, take
    the lift down to the floor below and throw a plasma grenade (found next to the
    lift) at it, causing it to explode.

    Co-op teleportation:
    --------------------
    If one character under control moves too far ahead of the other one, the one who
    was left behind will "teleport" a few feet ahead of the first character, often
    resulting in strange camera angles.

    Mini zombie heads:
    ------------------
    When you shoot off a zombie's head, look very closely at its neck (preferably
    with a sniper rifle of some sort). You will see a miniature head where the
    normal-sized one cracked off.

    Dumb robots:
    ------------
    Equip a spawn-an-attack INSETIK with a baseball bat in Mapmaker. All it does is
    walk a few feet forward and knock itself in the head with the bat. Even if you
    go up to it, it will not attack.

    Rapid firing enemies:
    ---------------------
    Some story AI characters in Mapmaker have the ability to fire some weapons like
    machine guns. The most noticeable way to make this happen is to set a Cropolite
    with a Flare Gun. Although it takes about three seconds to load a Flare Gun,
    some Story AI characters still fire it rapidly without ever worrying about
    reloading.

    Butterfingered bots:
    --------------------
    Note: This may or may not work with any other character besides Berserker
    Splitter. Go to Mapmaker and set up a Berserker Splitter with a key. When it
    does its camouflage cloaking and reappearing, it will accidentally drop the key.
    It is possible the game does not treat the cloaked Splitter as a solid character
    and causes the key to fall.

    Behead The Undead challenge:
    ----------------------------
    In these challenges you are fighting zombies. Keep moving and you will not have
    a problem. Make sure to stay out of corners and get used to your surroundings so
    that you can move and not get trapped between the zombies. It is possible to get
    at least 75,000 points on every one of the three by using this technique.

    Rescuing The Jungle Queen:
    --------------------------
    Enter the prison cell on the other side. Create a line of vertical holes on the
    metal drum starting from the top. This results in a large pool of gasoline.
    Shoot the lantern that hangs from the ceiling to blow it up.

    Avoiding zombies in Mansion Of Madness:
    ---------------------------------------
    When playing this level, you will encounter some zombies. To avoid them, duck.
    They will keep trying to attack, but you will not get hit. Note: This does not
    work with zombies with weapons.

    Drive cat in Train:
    -------------------
    When you get trapped in the room and the green gas floats in, use your glove to
    tip the statue back. When in that room, you will find the cat. You can drive it
    around.

    Slot machine in Train:
    ----------------------
    When walking into the room where Cortez or Tipper says "Did I miss the party?",
    there is a slot machine. Walk over to it and press A to play slots. Press the
    buttons under "Hold" to hold that slot.

    Defeating the Deer Haunter:
    ---------------------------
    In the Brotherhood house, you will be trapped in a large room with zombies. Take
    out the zombies with your pistol and baseball bat, but save all the shotgun
    shells that you can. When you defeat them all, the Deer Haunter crashes through
    the wall. The key to defeating it is to walk in circles around the beast in the
    middle of the room, continually shooting it in the torso with your shotgun while
    taking minimal damage. When it is defeated, the door to the next room will open.
    Additionally, in the room where the Deer Haunter is found, use your baseball bat
    to kill all the zombies. Do not use your guns; save them. When the Deer Haunter
    comes out of the wall, run past him and into his cave. Put your back to the wall
    and shoot him. He will not be able to hit you.
    When the Deer Haunter breaks out of the wall, quickly run into the small opening
    where he just broke out of and start shooting. The Deer Haunter will be directly
    in front of you swinging, but he cannot hit you while your in there.