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MapleStory M How to Level Up Quickly

  • Leader
    12 de agosto de 2019


    Why enjoying a MMORPG if you want play solo? You may want get 2-2M range clean to solo chaos vellum as example, but in the event that you can attract 5 other people and you guys all have 500-600k attack range with adequate % boss and 90%+ ignore monster def, this isn't pay2win however play2win or especially party to Maple Mobile Mesos.

    No need to solo everything to win the match, which is my view about pay2win aspect, we can even party2win.Plus there are a whole lot of ways to gain free harm, certain different ways should be far more accessible, aside from placing cubes in FM shop.

    The lack of free stuffs additionally creates illegal transaction in pay2win facet, but we will not talk about that further, unless you guys want and say it is associated with my main topic, that's the consequence of pay2win aspect. Pay2win facet being a mixture of Nexon and players mentality faults.

    If I need talk more about cap damage, since most classes have this same cap harm, it creates a type of buy Maplestory mobile mesos unbalance in courses mainly because of funding, which is being a lot more pay2win. Dojo is a perfect example of class unbalance at cap level also.

    And I think cap damage is way too high. I thought a decrease cap is needed and marginally nerf boss HP, not climbing with the lower cap because individuals can still solo end-game boss. They are end-game after all, but we could create a problem mode between ordinary and insanity boss.