That is what everybody needs. The majority of us what a modern old school match. A modern game which sticks to cheap RuneScape gold its roots. With slowly its slipped into older school power creep isnt a huge deal. At this rate we will have teir 90s for another 5-10 years if then. People also dont need content that is old to turn into content when they release things that is new. Theyve done a very very nice job and making everything with power creep. As long as they maintain the content relevant and maintain the simplicity in its own gameplay, I really don't care what updates they add. Hell, I'd love a new skill. Runescape hd sounds amazing. Just have it. Wouldnt effect anyone who didnt want it.
In all honesty, a great deal of bosses can be carried out in legacy. I don't think Solak was done however, prob because they can't violate him lol. Even if they did, very good luck phase together with all the dps assess use check. AoD has been performed in Legacy. Bind dps and the reavers. I guess that the sometimes freedom for the ice hockey barrage she can do during the previous phase if you don't have any mage prayer on. Everything else is simply dps. So at AoD the only thing keeping legacy is the fact that EoC does so much damage compared eoc. Can't soul enough damage to drain tank your way through the boss like EoC can.
So tbh, it's possible that they could've made complicated supervisors, as a good deal of managers in RS3 aren't even complicated and don't even try to drive what EoC can perform. They barely scratch on the surface. So the vast majority could have been made for the combat system. I believe the true bosses that really push EoC to reveal how good it can be are Solak, ambassador, Telos and vorago (even though he could be carried out in heritage, but he is still a fantastic boss to flaunt defensives). They really need to create bosses like them. AoD really didn't hit that mark and it shows with she is and a newish pvmer using a t90 can perform her in a 7 man.
I preferred that way much more even if it would personally cost me money. The game felt more harmful just how much food to bring, along with your escape plan/teleport. I see people dying just because it's a quick free teleport, or utilized for ultimate Ironmen as a bank that is temporary. When I did monkey madness time I brought my best. As I could not risk losing the gear, I used gear. It made the entire quest harder, and notion applies to the game. Untradeables are simply kept in your inventory, if you die having a fire cape or full void there is not even a slight threat you have to go get it back again and lose it.
Compare sure them, and. I'm only saying that the"been outside just as long since rs2 existed" isn't a meaningful timestamp whatsoever on account of the gaps. As I said, polling is for better and worse. Yeswe get a say on what we want, but in addition, it suggests that Jagex will probably be less inclined to devote a lot of work creating something large which may end up not even passing anyhow, like we have voted down each new ability proposal, so they probably won't attempt to add another any time soon regardless of the majority wanting more skills. Considering what happened to rs 3 gold I think it's overall a thing, however it will have downsides.