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A question concerning the wellbeing of RuneScape

  • RS remains an awesome game. You dismiss or buy RS gold can participate, engage in mtx you desire. I frankly think the problem with RS3 lies in Jagex's unwillingness to supply updates and revamps to dead content, make more quests, mend graphical inconsistences, create the interface more new-player friendly, remove buying xp/dailies since it completely ruins xp integrity, and so forth. Perhaps these are just my own person feelings towards what is wrong.

    Jagex is never right and very inconsistent. They'll say it is coming in Winter 2017 just for this to arrive towards Prince of 2020. They won't admit their alternatives for RuneScape are terrible and rather just work through the feedback that it feels like they discount for the most part. Idk I just believe they handle RuneScape horribly. It's not a hate comment I am just speaking as somebody who has had time to track the decisions of Jagex. I don't agree or like nearly all of them, but here we are.

    Their problems come in how management runs matters and how the shareholders tell them to run things. The biggest issues of jagex stem from their management philosophy. They prioritise profit per man hours spent on growth, which means that nearly all content is underdeveloped and there is very little post-release support for patches and smaller QoL upgrades because management decides the quantity of money and time spent on these sorts of upgrades won't be made back, which is not completely incorrect, but it's very shortsighted.

    By way of instance, the community has spoken constantly about the problems with stone spirits, however, it is not stopping players from participating in articles, folks are still doing as much slayer and PvM as they were before the mining and smithing rework, fixing it won't have a substantial enough effect on the playerbase to create more people buy subscriptions to take part in the content, nobody is stopping and cancelling their subscriptions for this, so in the eyes of direction, it is not worth the time to repair it, so they tell the developers to ignore it and continue working on different projects. It's when a new upgrade breaks content, if management doesn't think that it's worth fixing, they won't let it is fixed by the developers.

    On the other side, even though mtx has proven that there are a significant amount of individuals that can cancel their subscriptions and move on for this, the gamers who buy into mtx invest enough money to not only offset the reduction in subscriptions revenues, but earn more revenue overall than if they didn't implement mtx, and the simple fact is that most people that leave RuneScape due to mtx will move onto OSRS, thereby continuing their subscriptions, so the actual loss is very minimal. What this results in is often broken or old school runescape gold even downright imperfect content (looking at you raids) at which a lot of the broken parts will never be addressed.