Making games isn't easy. Well, the technical part is within the reach of many - especially with the advent of intuitive engines like Dreams - but that's not what's most important. The most important thing is the idea. The simpler it is, the easier it is to sell. All super-successful projects can be described in a few words. If a couple of words make a person enthusiastic, it means you have a future hit on your hands. Or, at the very least, a way to make a name for yourself to the world. Someone like Sean Murray at Hello Games was becoming a celebrity long before the game itself was even released-just a flashy image was enough to make the world go crazy. But pretty quickly he realized that fame has a downside. What do you know about this game?