classGame_Systemalias primeiro initialize def initialize primeiro @initial_value=""endendclassGame_Event<Game_Characteralias segundo update def update segundo for cmd in@listif cmd.code ==108or cmd.code ==408 comment = cmd.parameters[0]endif comment =~/(Mover:Esquerda)/i andInput.trigger?(Input::X)@move= $game_map.events[1]@move.move_left endendendend
A resposta do tema da aula passada:
classGame_Systemalias primeiro initialize def initialize primeiro @initial_value=""endendclassGame_Event<Game_Characteralias segundo update def update segundo for cmd in@listif cmd.code ==108or cmd.code ==408 comment = cmd.parameters[0]endif comment =~/([Olá, meu nome éMendesx.][\n{o}])/i p comment endendendend
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