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007 - Agent under Fire

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    14 de agosto de 2013 00:27:12 ART

    007 - Agent under Fire

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    | | |__/ |___ | \| | |__/ | \| |_/ |___ | |

    __ ___ __
    / ° /__/ /
    |__ | | \ |-- - Walkthrough version 0.1 - [XBOX] -
    | | | | |___


    70 characters per line
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    _____________________________________________________________________


    - CONTENTS -


    1. Legal Stuff
    2. Introduction
    3. Weapons
    4. Q Gadgets
    5. Walkthrough
    a. Mission 1 - Trouble In Paradise
    b. Mission 2 - Precious Cargo
    c. Mission 3 - Dangerous Pursuit
    d. Mission 4 - Bad Diplomacy
    e. Mission 5 - Cold Reception
    f. Mission 6 - Night of the Jackal
    g. Mission 7 - Streets of Bucharest
    h. Mission 8 - Fire & Water
    i. Mission 9 - Forbidden Depths
    j. Mission 10 - Poseidon
    k. Mission 11 - Mediterranean Crisis
    l. Mission 12 - Evil Summit
    6. Review
    7. Special Thanks
    _____________________________________________________________________

    1. Legal Stuff

    - Okay... I won't give you the usual crap about "Legal Stuff" but
    i will say it as clear as i can. Do not in any way: copy, steal
    or edit without my permission. If you ask my permission i will
    happily let you use it, well sometimes if you state your use of it.

    - This FAQ shows info on how to finish the game "007 Agent Under
    Fire" it also shows info on weapons, characters and other vital
    information well, useful information. If i have missed anything
    out please be sure to e-mail me a tell me, you will be given
    credit. Say i... missed a weapon off the Weapon Section, that would
    be helpful. Thank You. Thoughout the guide you experience "Boredom"
    sorry about this but it is hard to have over 200 different phrases
    for "Kill the guards"


    _____________________________________________________________________

    2. Introduction

    - 007 Agent Under Fire? What is it?

    Well, it's a great game, and your likely to have a lot of fun on it
    You will get more fun on this then you did on Goldeneye (N64 owners
    will know what I'm talking about) It's the same type of game, you
    are given missions to complete, with objective. Playing previous 007
    games helps because you have experience of the games.
    _____________________________________________________________________

    3. Weapons
    ___________________________________
    | |
    | - KEY - |
    | |
    | O - Weaker |
    | OO - Weak |
    | OOO - Good |
    | OOOO - Strong |
    | OOOOO - Stronger |
    | OOOOOO - Extremely Powerful! |
    | + - Just below next point! |
    |___________________________________|

    # Full Weapon List

    HANDS - O - A slow and weak use.
    GRENADE - OOO - A slow but strong weapon.
    PPK - OO - Main weapon of game, disappointing, weak.
    D17 - OOOO - A great range weapon, very strong.
    KS7 - OOO - A fast weapon, not bad.
    FRINEST - OOOO - A strong weapon, quite fast and powerful.
    SSR 4000 - OOOOO - A very strong rifle, great for long distance.
    KA 575 - OOOO - A strong level starting weapon.
    CH 6 - OOOOO+ - A really powerful weapon though, not the best.
    SHOTGUN - OOO - A Good weapon, a bit disappointing.
    ROCKETS - OOOO - A strong weapon (use on the car)
    MISSILES - OOOO+ - A strong weapon and a lock on capability.
    DART GUN - OOOO - Very Useful, only level to use it!
    INGALLS - OOOO - A great fast weapon!
    FSU 4 - OOOO+ - Also, a great fast weapon.
    VIPER - OOO+ - A magnum like weapon.
    KA 57 - OOOO - A strong weapon (like a upgrade from a KS7)
    DEFENDER - OOOO - A strong hand weapon.
    UGW - OOOO+ - A great weapon, with zooming capabilities.
    PS100 - OOO+ - Quite strong, a little off-target though.
    D17 - OOOO - A great range weapon, very strong.
    CHAIN GUN - OOOOO - A great, powerful, fast weapon.
    CANON - OOOOOO - The most powerful weapon in the game!
    CALYPSO - OOO - Not bad, but a little off target.


    # Mission 1 - Trouble in Paradise

    HANDS - O - A slow and weak use.
    GRENADE - OOO - A slow but strong weapon.
    PPK - OO - Main weapon of game, disappointing, weak.
    KS7 - OOO - A fast weapon, not bad.
    FRINEST - OOOO - A strong weapon, quite fast and powerful.
    SSR 4000 - OOOOO - A very strong rifle, great for long distance.


    # Mission 2 - Precious Cargo

    KA 575 - OOOO - A strong level starting weapon.
    CH 6 - OOOOO+ - A really powerful weapon though, not the best.
    SHOTGUN - OOO - A Good weapon, a bit disappointing.


    # Mission 3 - Dangerous Pursuit

    ROCKETS - OOOO - A strong weapon (use on the car)
    MISSILES - OOOO+ - A strong weapon and a lock on capability.


    # Mission 4 - Bad Diplomacy

    HANDS - O - A slow and weak use.
    DART GUN - OOOO - Very Useful, only level to use it!


    # Mission 5 - Cold Reception

    HANDS - O - A slow and weak use.
    GRENADE - OOO - A slow but strong weapon.
    GOLDEN GUN - OO+ - Weak but a upgrade from the PPK.
    KS7 - OOO - A fast weapon, not bad.
    DEFENDER - OOOO - A strong hand weapon.
    FRINEST - OOOO - A strong weapon, quite fast and powerful.


    # Mission 6 - Night of the Jackal

    HANDS - O - A slow and weak use.
    GRENADE - OOO - A slow but strong weapon.
    INGALLS - OOOO - A great fast weapon!
    FSU 4 - OOOO+ - Also, a great fast weapon.
    VIPER - OOO+ - A magnum like weapon.
    KA 57 - OOOO - A strong weapon (like a upgrade from a KS7)

    # Mission 7 - Streets of Bucharest

    ROCKETS - OOOO - A strong weapon (use on the car)
    MISSILES - OOOO+ - Very Useful, only level to use it!
    CHAIN GUN - OOOOO - A great, powerful, fast weapon.
    CANON - OOOOOO - The most powerful weapon in the game!

    # Mission 8 - Fire & Water

    HANDS - O - A slow and weak use.
    GRENADE - OOO - A slow but strong weapon.
    GOLDEN GUN - OO+ - Weak but a upgrade from the PPK.
    CALYPSO - OOO - Not bad, but a little off target.
    FSU 4 - OOOO+ - Also, a great fast weapon.
    SSR 4000 - OOOOO - A very strong rifle, great for long distance.
    DEFENDER - OOOO - A strong hand weapon.

    # Mission 9 - Forbidden Depths

    KA 575 - OOOO - A strong level starting weapon.
    SHOTGUN - OOO - A good weapon, a bit disappointing.

    # Mission 10 - Poseidon

    HANDS - O - A slow and weak use.
    GRENADE - OOO - A slow but strong weapon.
    GOLDEN GUN - OO+ - Weak but a upgrade from the PPK.
    PS100 - OOO+ - Quite strong, a little off-target though.
    VIPER - OOO+ - A magnum like weapon.
    UGW - OOOO+ - A great weapon, with zooming capabilities.
    SSR 4000 - OOOOO - A very strong rifle, great for long distance.

    # Mission 11 - Mediterranean Crisis

    HANDS - O - A slow and weak use.
    GRENADE - OOO - A slow but strong weapon.
    GOLDEN GUN - OO+ - Weak but a upgrade from the PPK.
    PS100 - OOO+ - Quite strong, a little off-target though.
    FRINEST - OOOO - A strong weapon, quite fast and powerful.
    DEFENDER - OOOO - A strong hand weapon.
    SSR 4000 - OOOOO - A very strong rifle, great for long distance.
    UGW - OOOO+ - A great weapon, with zooming capabilities.

    # Mission 12 - Evil Summit

    HANDS - O - A slow and weak use.
    GRENADE - OOO - A slow but strong weapon.
    GOLDEN GUN - OO+ - Weak but a upgrade from the PPK.
    PS100 - OOO+ - Quite strong, a little off-target though.
    D17 - OOOO - A great range weapon, very strong.
    SSR 4000 - OOOOO - A very strong rifle, great for long distance.

    _____________________________________________________________________

    4. Q Gadgets

    Q-Remote
    ¯¯¯¯¯¯¯¯
    Well, by far one of the best devices throughout
    the game, used from start to finish. Especially
    towards the end, The Q-Remote allows you to
    open locked doors, or download programs to use
    in the game. Although this is very useful there
    are other very useful Q Inventions.

    Q-Claw
    ¯¯¯¯¯¯
    This is also a very useful Q Gadget, it allows
    you to reach or get to far away platforms, such
    as window sills, also allows you to get down
    into hard to get to places. It's used near the
    beginning and near the end. Also in between.

    Q-Decryptor
    ¯¯¯¯¯¯¯¯¯¯¯
    The Q-Decryptor, came in very handy near the
    start of the game, in fact it's the first Q Gadget
    you use. It's just like the Q-Remote except it
    doesn't let you do as much, It's mostly used
    for doors.

    Q-Specs
    ¯¯¯¯¯¯¯
    Rarely used in the game, not much to say really...
    it's quite useful, you don't get to use it until
    your half way through the game.

    Q-Laser
    ¯¯¯¯¯¯¯
    Very Useful, used all the way through the game,
    it allows you to burn locks and get yourself
    out of awful predicaments, such as, being locked
    in a cell.

    Q-Jet
    ¯¯¯¯¯
    Also, very useful. Allows you to boost yourself
    up into the air, onto platforms or high places,
    Only bad thing is that, you can only use it once,
    then you have to refill it.
    _____________________________________________________________________

    5. Walkthrough

    ------------------------------------------------------------

    a. Mission 1 - Trouble in Paradise

    - BRIEFING -

    007, the CIA has come to us for assistance, It appears that one of
    their agents a Ms, Zoe Nightshade, recently sent out a distress
    signal. Since you are already on location in Hong Kong, we saw this
    as an opportunity to help out our American friends.

    Nightshade was investigating a botanical research firm know as
    Identicon, headed by a man called Nigel Bloch. The CIA believes that
    Identicon is a front for a massive smuggling ring dealing in
    biological weapons.

    In Nightshade's last report, she mentioned that Identicon was
    talking considerable measures to transport and protect vials of some
    unknown substance. Nightshade was to obtain one of their courier
    cases and have it's contents analysed, but her mission was
    compromised. You need to retrieve that courier case and rescue Ms
    Nightshade .

    R has provided you with a high-tension grapple line called the Q
    Claw. You can use it latch onto special perforated surfaces and pull
    your sell up to ledges and platforms. You can carry the Q-Laser,
    which emits a powerful beam of coherent light capable of slicing
    through metal alloys commonly used in locks.

    - STARTING OBJECTIVES -

    ¬ Infiltrate research facility
    ¬ Find courier case containing vials
    ¬ Rescue CIA agent Zoe Nightshade

    - GUIDE -

    After the opening scene, walk forward to the big square door and
    activate the lock by using the Q-Decryptor, once it opens, go
    though and go right. Once again use the Q-Decryptor on the door.
    After it has opened shoot the guard behind the desk (make sure he
    doesn't set the Alarms off! Kill him quickly) Run up the little
    stairs and use the Q-Laser to burn the lock on the gate. Quickly
    go forward and around the corner, kill the guard and shoot the gas
    on the back of the carrier (it will kill all the guards) Run down,
    pick up all the ammo and go around the corner. Kill the guard
    behind the box, a couple more will run around the corner, kill
    them and go to the left and pick up the Body Armour and go the way
    the guards came.

    After the game loads walk forward a little and a guard will shout:
    "Kill the lights!" and so he does, quickly dodge around all the
    table until the next room. Kill the guard behind the desk and get
    the body Armour. Now one by one as they come through, kill them.
    Some will stay in, so run back into the room and finish them off.
    Collect all the ammo and head back into the room. Get the case of
    the desk and use the lift.

    When the game finishes loading, run up the stairs and onto the
    platform, watch the scene. Kill the sniper in the distance...
    (ouch?!?! painful!) quickly run to him, get the SSR 4000 and keep
    going to the stairs. Go down and go to the lift, use it. Before
    you run in and kill them all, a little advise, use your SSR 4000
    to shoot the gas nearby the guards and use your gun to kill the
    others. Once you reach the Sub Marine, quickly run on and use the
    Q-Laser to release Ms Nightshade. Watch the Scene.

    - MISSION COMPLETE -

    ------------------------------------------------------------

    b. Mission 2 - Precious Cargo

    - BRIEFING -

    Good work on your successful infiltration of the research facility.
    As you know, your liberation of Agent Nightshade did not go
    undetected. Bloch's men have been ordered to apprehend you at all
    costs.

    Your destination is Identicon's factory near the dockyards. Agent
    Nightshade has indicated that the second shipment with the last
    set of vials can be found there. Penetrate their defences and
    recover that case.

    Once you have recovered the vials, deliver them to R for analysis.
    He will be waiting for you within the dockyards and will escort
    Agent Nightshade to safety.

    - STARTING OBJECTIVES -

    ¬ Infiltrate Identicon facility
    ¬ Locate Missing Vials

    - GUIDE -

    Now this is going to be tricky to write a walkthrough for this part,
    so I'm going to try harder. Firstly destroy the Helicopter preaching
    from behinds and the one right ahead in the distance, now the car
    coming from behind and the van in front of you, as she says "it's
    armoured, so shoot the tyres" it will spin out of control. Once back
    on track shoot the two cars coming from behind and you should go
    into a passage. Before you come out the end, kill the guy with the
    CH-6 and continue. You will end up blocked off, shoot all the gas
    and it will blow everything up. When you get out and your back into
    the streets and couple of cars will follow you, blow them up and
    continue. Until a little scene comes on with two cars, a van and a
    helicopter. Equip your CH-6 and blow them all to pieces! Once back
    on track you ill head for a building, just before you enter kill the
    guy up above. In the room their are various people around, kill
    them all. Now you will get a body Armour and a door will open. Kill
    the two people to the right and the two in the distance. Once you
    arrive in the next room, kill all the people around and shoot the
    flashing red computer and shoot the red bit about the big metal
    crate. Watch the scene. Awful! She's Dead!

    - MISSION COMPLETE -

    ------------------------------------------------------------

    c. Mission 3 - Dangerous Pursuit

    - BRIEFING -

    007 - It's too late for Agent Nightshade, but she needn't have died
    in vain. It's imperative that you reclaim those vials as quickly as
    possible.

    We've intercepted their radio transmission - they intend to transfer
    the vials to an armoured van for more secure transportation. You must
    get to that rendezvous before they escape!

    Should you be unable to prevent the transfer from occurring, you must
    stop that armoured van at all costs. Use caution, however - we need
    those vials intact.

    R has air-dropped Q-Lab equipment into your area; they will appear
    as blips on your radar. The Q-Pulse is particularly effective at
    disabling vehicle without damaging their contents. You'll need to
    get within a few meters of your target and allow adequate charge-up
    time to ensure success.

    - STARTING OBJECTIVES -

    ¬ Locate Stolen Vials
    ¬ Disable Armoured Van

    - GUIDE -

    Okay, start by going forward, pick up the Q-Smoke and keep going.
    Use the rockets to destroy the cars, then continue forward and turn
    the corner, shoot a rocket at the gas on the side and keep on going.
    Now take the right path, and another right, pick up the Q-Pulse
    and go left. Take the right path and get the Q-Booster and keep
    going forward, just follow the arrow on the radar. Pick up the
    rockets on the way and go right, and right again, eventually you
    will come across a van, you have to disable it quick! If you get
    quite close to it (and make sure you do!) Use the Q-Pulse and it
    will disable it.

    - MISSION COMPLETE -

    ------------------------------------------------------------

    d. Mission 4 - Bad Diplomacy

    - BRIEFING -

    The evidence you retrieved in Hong Kong contained nine vials of
    Human blood samples, as well as photographs of the British Embassy
    in Romania. Eight of the vials were la bled with the initials of
    the world's industrial nations. The last vial was marked GRIFFIN.

    The computer database search tuned up a man named Reginald Griffin
    serving as the British diplomat in Romania. Griffins behaviour has
    been the subject of an internal Foreign Ministry report. He seems
    obsessed with protecting a "secure room" in the embassy - an area
    normally outside of his jurdisdiction.

    We want you to infiltrate Griffins secure room, and find out what
    he's hiding, and access his computer records. Because he's a high
    level diplomat, this must remain strictly convert investigation.
    We're not sure of the extent of the conspiracy, so trust nobody.

    Remember too, that the guards are not suspected and may not be
    harmed. R has provided you with a special dart gun that will
    tranquillize but not harm the guards. R has also issued you a pair
    "Q Specs". which can be used to see hidden doors and hatches.
    British embassies rely heavily on such security measures.

    - STARTING OBJECTIVES -

    ¬ Infiltrate private quarters on top floor.
    ¬ Gain Access to secure room.
    ¬ Use pass code generator on Griffins computer.

    - GUIDE -

    So far, this is the funest level, though quite hard. Firstly run
    behind the man up above and shoot him with a dart, then go though
    the door. Go around the corner, and another and past the elevator
    and shoot the guy around the corner. Keep on going around and go
    through the door. Pick up the darts on the table and exit, go back
    to the elevator and go in. Once you come out, looking at the
    picture go left and shoot the guard, then go around the right
    corner and open the door. your in a kitchen? Go to the opposite end
    of the room and go through the door, shoot the guard and hop over
    the blue beam.shoot the guy and go out the window, shoot him and go
    up the ladder, behind the plant. Go through the window, ignore the
    computer for now, keep going though into the next room. Go through
    the door right of the statue. You now have the keycard. Go forward
    and left of the statue and get the darts off the side, go into the
    right door and watch the scene. Quickly shoot Griffin and couple of
    times and collect the Pass code Generator, go to the computer and
    use it. New objective, escape embassy undetected .Now go back into
    the room where you killed Griffin, and go through the little door,
    quickly shoot all the guards around. Quickly head for the lift and
    use it, get to the bottom floor and run through the front door.

    - MISSION COMPLETE -

    -----------------------------------------------------------

    e. Mission 5 - Cold Reception

    - BRIEFING -

    Shocking news 007. We've conducted tests on the man who attacked
    you in the embassy. He was more than just an imposer, he was a
    exact genetic duplicate of Griffin - in short, a clone.

    The message you retrieved from Griffins computer contain the name
    of the company, Malprave Industries, based in Switzerland. This firm
    is known as a leader on bio-engineering research. It fits the
    evidence that Malprave Industries is somehow involved in illegal
    advancement of human cloning.

    Your mission is to infiltrate Malprave Industries and collect any
    incriminating information. You'll be posing as "Mr Sumerset", a
    journalist who has arranged an interview with the company's
    reclusive owner and CEO. Adrain Malprave. Once inside, look for
    evidence that will give us an indication of Malpraves plans.

    For this mission, R has provided you with a micro-camera for taking
    photo's of sensitive materials. Your Q-Decryptor can be used to hack
    into Malprave's computer mainframes, In addition you also have your
    Q-Remote gadget. This device records electronic signals, which can
    then be used to remotely control the matching machine or computer.

    - STARTING OBJECTIVES -

    ¬ Photograph satellite imagery
    ¬ Photograph blueprints
    ¬ Retrieve data from basement mainframes

    - GUIDE -

    Now for this mission you have 10 minutes for the first part, so
    don't wait around. Firstly, go to the big picture and look at the
    middle computer, and go to the left computer. Once the door opens,
    go through the corridor, then open the door and shoot the guard and
    photograph the satellite Imagery. Then go through the other door.
    Quickly run in front of the alarm and shoot all the guards running
    around, afterwards go through the double doors, kill the guard
    and photograph the Blue Prints on the little board. Enter the small
    door and kill the guard and go left and get the Key Card off the
    shelf. Now go through the door, back into the main hall and open
    the right door, kill the guards and get the Body Armor. Head back
    through the middle door and into the elevator. Now you have a bit
    extra time (what good it will do!) Once the elevator has opened,
    kill the guard (Guard, too many times!) and go down the steps, kill
    the two guy, lurking about in the room. Then, check both sides of
    each row for three different Data Ports, use the Q-Decryptor to
    download the data from the basement facility. New Objective, Use
    tram cable to escape facility, go through the little door and go
    along the corridors into the lift.

    (Finally, the dam timers gone) After the elevators landed, go
    along the path and through the door, now sprint past all
    the guards and go through the opposite door before it closes.
    Run along the scaffolding and kill the guy's on the way, especially
    the one with the SSR 4000 (Comes in very handy, snipering the
    guards below. after you have succeeded in kill them all, go down
    the steps, to the bottom. Go into the little passageway, with
    the guards running out and get the Body Armor and the ammo. Now
    go back onto the steps and half way up, there's a room, go in
    and download the program for the door. Go back up to the big
    door and use the Q-Remote to open it. Kill all the hard guards
    and go though the door at the end. Kill them in here and go into
    the room and up the ladder and use the tram cable.

    - MISSION COMPLETE -

    ------------------------------------------------------------

    f. Mission 6 - Night of the Jackal

    - BRIEFING -

    The data you received in Switzerland includes a file titled
    "damaged goods". We believe this is a code word for Dr. Natalya
    Damescu, a scientist formerly in the employ of Malprave.

    Dr. Damescu escaped with a datachip containing information on some-
    -thing known as "Poseidon" Fearing for her life, she has taken
    refuge in the British Embassy in Romania.

    There is evidence that Malprave has hired Carla the Jackal to raid
    embassy and kidnap Dr. Damescu. You must prevent Damescu from being
    kidnapped!

    R has secured a room in an upper-floor apartment around the corner
    from the embassy. You will have to get past a sniper on the tree-
    -lined street to get into the apartment, and you'll need your Q-Claw
    to gain access to the balcony. Once inside, R will provide you with
    a device that will let you infiltrate the embassy.

    - STARTING OBJECTIVES -

    ¬ Use Q-Claw to enter R's safehouse
    ¬ Infiltrate Embassy
    ¬ Rescue 5 civilian hostages
    ¬ Find secret passages & rescue Damescu

    - GUIDE -

    After the game has loaded, run forward and watch the bus crash, now
    kill all the guards running around nearby. After they have all been
    wasted, kill the guards inside gate (watch out for grenades, because
    they start to throw them around at this point) After the have ALL
    been killed, go left, from the gates and go left and get the Body
    Armor, then go around the right corner and kill the three guards and
    the one with the SSR 4000 (just look for the red beam). Now look up,
    and see if you can find a yellow and white square, use you Q-Claw
    hook up onto the ledge, then if you want, jump onto the snipers
    balcony and get the SSR 4000. Now jump back and go through the
    window. Now you have finished that objective and now you have to
    infiltrate the embassy. Now go and open the door. Watch the scene
    with R and get the Q-Card. Now go through the shower and around the
    corner and use the Q-Claw to get yourself over the balcony. Now run
    forward off the path and go under to the door, that needs a card,
    open it.

    Now this is where it gets quite hard, go to the right and get the
    Body Armor from under the stairs, then go up them. Now go through
    the door and kill the guard that's chasing the woman, go around the
    corner and kill the guard that's about to shoot the poor girl, now
    go around yet another corner and jump through the glass window, kill
    every guard, but watch out for the man. Go though the corridors and
    watch out for the bomb. Kill the guy outside the window and keep on
    going through the corridor. Once you arrive it the kitchen, kill
    all the guards (i would advise staying behind the door and use you
    SSR 4000 to sniper them all. After there all dead, go through
    the double doors, kill all the guards on the way until you reach
    the embassy's main hall, go to the British Flag and press enter.
    Now along the secret path and rescue Damescu. Go into the elevator.

    New Objective, Destroy helicopter gunship. After the game has
    loaded, Kill the guard up above (shoot the gas then enter the room.
    Kill the woman (she's quite hard, hide behind the boxes and use your
    SSR 4000 to sniper her and when shes in front of the gas shoot it.
    Once you've killed her, climb up the ladder and get her gun and
    through the door. Now run forward and outside quickly run to a gun
    and shoot the helicopter, if it runs out of ammo, just go to a
    different one.

    - MISSION COMPLETE -

    ------------------------------------------------------------

    g. Mission 7 - Streets of Bucharest

    - BRIEFING -

    In her debriefing Dr Damescu informed us that "Poseidon" is a
    secret laboratory where Malprave develops her clone replicants.
    However, Poseidon's location remains a mystery that information
    was on the data chip stolen by Malpraves henchmen.

    Dr Damescu installed a micro-beacon on the data chip, but it
    requires a special locator to read it's signals. R has delivered
    a suitable tracking device to the local train station for your
    immediate retrieval.

    Our satellite reconnaissance indicates that the helicopter pilot
    jettisoned the chip somewhere over the city before his damaged craft
    was destroyed. Malprave's men will undoubtedly be looking for it,
    so you must recover it as quickly as possible.

    Once you have the chip, you'll need to deliver it to R's field
    office on the other side of the river. R's analysis should reveal
    the location of Poseidon.

    - OBJECTIVES -

    ¬ Retrieve Q-Locator
    ¬ Locate Data Chip
    ¬ Deliver data chip to R

    - GUIDE -

    Now this another level like Mission 3. Okay... First go forward,
    under the bridge, and in front nearby, there should be a car, destroy
    it with your Missiles. After that, keep going (use the radar) until
    you come across a another car, demolish that and the rest until
    you come across the Q-Locator hidden in the Train Station, on the
    way you will come across various items involved with the car. Anyway
    once you retrieve the Q-Locator, you can head for the Data Chip, so
    once again, use your Radar. At one time you will reach a bridge,
    that a helicopter blows up, just go as fast as you can and you will
    jump it. Once you retrieve it, go though the passage and destroy the
    cars on the way, Follow the radar until, R tells you about the
    boosters, collect as many as you can and use them to get over the
    river. Watch the scene.

    Now this looks like fun! Firstly, destroy the two cars in front,
    then wit until you arrive in a blocked off area, shoot the gas in
    the corner. Next wait, until you see two cars, destroy them, then
    the helicopter. A car will go in front f you, destroy it, then
    watch a little scene with the helicopter, afterwards destroy it and
    continue. Wait until your back on track and two vans appear, dispose
    of them and two helicopters, now you go through a hotel? After that
    You get the Q-Vision (very handy) Kill the two people in the
    distance and the helicopter. Then kill the guy on the ledge and the
    one in the distance and yet another in the distance. Now get ready
    because there all over! Kill them all as you go and eventually the
    battery pack runs out for the goggles. Now it gets hard, watch the
    scene with the two tanks and quickly shoot the gas tanks up above
    and the bridge will collapse on the tanks.

    - MISSION COMPLETE -

    ------------------------------------------------------------

    h. Mission 8 - Fire & Water

    - BRIEFING -

    007, our analysis of the data chip reveals that the location of
    Poseidon is a oil-drilling platfrom in the South China Sea. While
    it seems an unlikely location or a cloning lab, you must investigate
    the site immediately.

    Sources in Hong Kong inform us that Bloch has recently boarded a
    helicopter bound for the oil rig. If you find Bloch, chase him down.
    We must do whatever we can to hinder Malprave's actions.

    R has equipped you with a special means of transport: the Q-jet.
    This remarkable device provides a short burst of vertical thrust
    that propels you into the air. You can use it to leap up to
    platforms or overcome obstacles.

    Ingenously, the Q-Jet can be fueled by any source of compressed gas
    you might find in the field. Keep an eye out for sources that might
    power the device.

    - STARTING OBJECTIVES -

    ¬ Infiltrate control room

    - GUIDE -

    This level is both fun and interesting, behind you there is a Body
    Armor? Pointless, you have full health, no guards in sight? Anyway,
    walk forward over the large pipes and go up the ladder, shoot the
    guard to the right and go up yet another ladder. Kill the guard
    and up the ladder, shoot the two guards and up the last ladder. Now
    watch the little scene and shoot the guy in front of the computer,
    also shoot Bloch. Once he starts to run acquire the crane program by
    using the Q-Remote. Now use your laser to open the door and kill
    all the guards running around. Now after that, run down the little
    stair case and shoot Bloch as much as you can until he runs away
    (coward!) Use your laser to burn the lock and go through, go to the
    left and get the armor and then right and burn the lock, crouch down
    and go through the tunnel, once your at the end, burn the lock and
    get out. Now go up the ladder, kill each guard one by one as they
    approach you and get the one with the SSR 4000 (look for the one,
    projecting the red beam. Quickly run through the door (dodge the
    helicopter!)

    Escape the pump room? Can't be too hard... hopefully anyway, Now
    get fully equipped and go around the corner of the box, kill all the
    guards in front and get your SSR 4000 out, it's sniper time! Around
    the room in different places you will see different people, one by
    one sniper them all. After you have killed them all, slowly go down
    the stairs and run, shoot as many guards as possible and go up the
    ladder at the opposite end of the pump room. Collect the grenade's
    and go through into the next room. Shoot the strong and the weaker
    guard collect ammo and go into the next room. Now, once again get
    your SSR 4000 out, shoot the guards around the room, then run
    towards the middle of the room, with the large cylinder, collect the
    SSR 4000 ammo and the body armor, then drop down, go up the stairs
    and get the grenades and the body armor. Now refuel your Jet Pack by
    going to he metal gas taps in various places around the room. Two
    places in the room, there is large pick (i call it this because it
    looks like this from far away? does it?) Use your Q-Jet to boost
    yourself up onto one. Once it reaches the highest it can jump over
    the railings onto the next floor. Now different guards will run
    towards you, shoot them and blow the gas on the back of the mini
    lifter. Go to the right, get the body armor and go trough the door.

    After the door has opened, sniper the guards above and if needed,
    go left and under the pipes there is a body armor, get it. Climb the
    ladder to the right. Use the hook to reach the opposite platform,
    quickly as possible kill all the guards and the two that come down
    on the lift (if you get low on health, nearby there are body armors)
    Now go up the lift. Once you reach the top, get your FSU-4 out and
    destroy the helicopter. Now go up the ladder slowly and up above on
    platforms there are guards with the SSR 4000. Sniper them. Refuel
    the Jet Pack and boost yourself up onto the highest platform. Use
    your Q-Remote to activate both cranes. Climb up the ladder and use
    your Q-Laser to open the hatch. Watch the scene.

    - MISSION COMPLETE -

    ------------------------------------------------------------

    i. Mission 9 - Forbidden Depths

    - BRIEFING -

    Your precipitous leap with Bloch has landed you in the transport
    system of Poseidon's secret underwater base. Bloch will attempt to
    escape in order to carry out Malprave's cloning conspiracy. You
    can't allow that to happen.

    Intelligence indicates that the transport system is protected by
    computer controlled gun turrets and Bloch's heavily-armed forces.

    The tunnel structure is too deep, and the walls too thick for our
    radio signals to penetrate them, so you'll be out of contract with
    us for this one. Good Luck.

    - STARTING OBJECTIVES -

    ¬ Eliminate Nigel Bloch

    - GUIDE -

    After the scene has finished, shoot the guard on the left side of
    the track, then the gun turret above you when you reach it. Destroy
    the guard in the cable car then wait, until two guards above in a
    red room, shoot at you, kill them and the two gun turrets far ahead.
    After the that, wait for the little scene, then get ready, kill all
    the guards shooting at you and destroy the red screened computer,
    when the shutter comes down. Now the door will open. Once back on
    track you pick up a Body Armor... (Great!) Once you pick up speed
    destroy the cable car in front, then wait... shoot the gun turret
    and destroy the two cable cars. Then shoot at Bloch. After, he
    finishes his little speech, be careful, because, now and then you
    will come across, guards at the side of the track, with pretty
    powerful weapons. Once you reach the second room, once again kill
    all guards in sight! Also, the guy in the cable car when the next
    door opens. Destroy the gun turret and the two guards at the right
    side of the track. Wait a while for the next gun turret and the
    guard to the left side of the track, now on it's pretty much the
    same, so I'll let you get on with it. Once you reach Bloch again,
    shoot him, hmmmm... I wonder what type of body armor he has on?
    never mind. When he takes the left corner and you take the right,
    destroy the fans, then you will bash through a metal sheet. Once
    you get back on track, shoot the red targets at the side, (it's
    like a little target practice, getting you ready for what's coming
    up!) Watch, the scene, then kill the guards around the circular
    room. Then watch a little scene with Bloch, now the fun but hard
    part, shooting him. After he runs away, shoot one of the guards
    and get the "super powered auto-aiming Bazooka!" Destroy the three
    red parts, right up in the sky.

    - MISSION COMPLETE -

    ------------------------------------------------------------

    j. Mission 10 - Poseidon

    - BRIEFING -

    You've discovered the entrance to Poseidon. This is certainly
    the laboratory devoted to clone research and production. Your
    Mission is to destroy the laboratory by any means possible.

    Unfortunately, you have explosives with you. You'll have to
    improvise some means of destroying the lab equipment. Perhaps
    your Q-Remote can be used to create havoc with the lab's
    machinery.

    With a program recorded, your Q-Remote can be used to transmit
    code that will inject harmful chemicals that will destroy the
    unique enzymes and proteins that are required for cloning.

    Destroying the lab equipment will alert the base personnel. Once
    you have achieved your mission objectives, find a means of escape.

    - STARTING OBJECTIVES -

    ¬ Infiltrate clone labs
    ¬ Raise lab equipment temperature
    ¬ Increase lab system pressure
    ¬ Disrupt chemical balance in lab system
    ¬ Board submarine to escape.

    - GUIDE -

    Firstly look around near he floor for a lock to burn, burn it and
    go through until you reach the end, burn that lock and kill the
    guard. Go left and open the door, kill the two guards and exit (do
    not use the elevator yet!) Use the Q-Decryptor to open the other
    door and kill the guy around the back of the table, pick up the
    ammo on either sides of the room (the shelves). Now it's time to use
    the elevator. Once you arrive at the next floor, destroy the two
    guards that come down in the glass tubes and go around the right
    corner, through the door and the next one. Now kill the guard and
    the two in the suits and go through the double doors.

    Once the game loads, i would advise, not running up and trying your
    best to destroy them, just throw a couple of grenades around. Look
    for green flashing objects, use your Q-Remote to acquire the programs
    After you have done that, guards start running in all directions,
    try your best to prevent them from "Killing You" After that go into
    the lift right of where you started. Once you arrive at the next
    room, quickly sprint down activate all the programs (watch out for
    the auto-cannons) after you have done that, they will come for you
    one by one, just kill them all. Now go through the door, use your
    Q-Decryptor.

    Once the game loads, run up the steps and go right through the door
    get the Body Armor if needed and go left (watch out for the guards
    with the SSR 4000, you will know how powerful it is from previous
    Missions) Kill the two guards, pick up the SSR 4000 and sniper all
    the rest standing around the outsides of the room, run forward down
    the steps and run for the Sub-Marine.

    - MISSION COMPLETE -

    ------------------------------------------------------------

    j. Mission 11 - Mediterranean Crisis

    - BRIEFING -

    007, The auto pilot steered the submarine to a Royal Navy Carrier
    stationed in the Mediterranean Sea. This ship is the site of a major
    summit meeting of the leaders of the world's industrial nations.

    Unbeknownst to the public, Malprave's men have taken control of the
    carrier. The vials of blood you obtained in Hong Kong match the DNA
    of the eight world leaders. We are certain Malprave has cloned these
    leaders and intends to substitute them with her clones.

    Your first duty is to report to us for an update of the situation.
    Find the ship's briefing room, where you can establish communications
    with MI6. We will then provide you with further intelligence data.

    - STARTING OBJECTIVES -

    ¬ Go to the briefing room for MI6 update

    - GUIDE -

    Okay, get your Q-Laser and burn the lock in front of you, then run
    forward and get the Frinest off the desk, then shoot the guard. Open
    the door and kill the three guards that come running at you (use the
    Frinest, it's good for this level, because most guards die off one
    shot) Go around the back of the stairs into the Briefing Room, kill
    all the guards and your objective is complete. Now go into the room
    displayed as "Hangar 1" A couple of guards will spot you, just kill
    them and run down the steps, but go straight forward and get the
    Body Armor. Use you Q-Remote on the green light in the distance.
    Now that you have done that, guards will start to run out of the
    Flight Deck room, kill them. Now use you Q-Remote to zap the green
    light on the back of the plane that lowered. Head into the Flight
    Deck room. In this room i would advise shoot the gas, anyway, after
    you have finished them all off, quickly run around the big plane
    platform and shoot the guy with the SSR 4000, collect it. Now go turn
    around and go the way you came, there should be a door. Go through it
    and up the stairs, kill the guard and wait.

    Walk forward and open the door and go up the stairs, kill the guard,
    use you Q-Remote to activate the jet, out the window. Now go through
    the other door, up the stairs and out side. Kill him and go around
    the corner...what? a dead end? no... this is where the Q-Claw comes
    in very useful, look for the yellow square with the white circle
    inside, hook up onto the platform. Kill them and go into the door
    at the left, pick up the SSR 4000 ammo and go through the other door.
    Now sprint up the stairs, be careful, kill all the guards on the way
    and make sure you kill the one with the "weapon that I'm sick of
    typing out! (SSR 4000!) Then go through the door. Kill the guards,
    collect all the ammo and destroy the helicopter (use the PS100). Go
    into the middle door and get the ammo, then go up the far ladder,
    burn the lock and enter. Now go around the corner, kill the two guys
    one behind the big gun and the other next to the gas heh...heh...
    Go up the ladder, burn the lock, kill them, activate the Missile
    Program and release the girl. Now once she's opened the door to the
    landing, rescue Zoe? can't be too hard, sniper the two guard's and
    use the cable to get down. Now once she has finished talking, go to
    the door on the right (the one that is opened, go down the ladder
    around the corner, pick up the Body Armor and go through the door.
    Activate the Missiles, run onto the platform and destroy the
    helicopter, trying to escape.

    - MISSION COMPLETE -

    ------------------------------------------------------------

    i. Mission 12 - Evil Summit

    - BRIEFING -

    Malprave is holding the world leaders at a base high up in the
    Swiss Alps. 007, you must prevent the world chaos and global
    economic melt-down by rescuing the leaders of the world!

    The eight world leaders are almost certainly being held at gun-
    -point. You'll have to ensure that none of them come to harm. All
    eight hostages must survive unscathed.

    Once the leaders have been rescued, find Malprave. Be careful
    when confronting her - no doubt she has more tricks up her sleeve.

    - STARTING OBJECTIVES -

    ¬ Infiltrate Alpine Base
    ¬ Rescue 8 world leaders

    - GUIDE -

    Fun but sadly the last level... Never mind you can always buy 007:
    Nightfire. First go forward into the room, kill him and exit, use
    your Golden Gun to kill the guards in the distance (with the SSR
    4000) Yes, the Golden Gun, just make sure you get them right on
    target. After that, go back into the room and burn the lock, now you
    have a SSR 4000! Now go back outside and run through the middle,
    ignore the red flashing light for now and go up the right lift. Get
    the SSR 4000 ammo and the Grenade, also the Body Armor if needed,
    now go back down and up the left lift. Use you Q-Remote on the green
    flashing control. Go back down the lift, watch out because a lot
    of guards come out of the door. Exterminate all the guards and go to
    hatch that is flashing (it used to be red). Kill the guards and
    walk towards the door.

    Once it's loaded, open the door and jump down, kill them all and
    you have already rescued 4 world leaders! Okay, around the room you
    will see various computers, go to the one with the green light, use
    your Q-Remote and go through "Silo 1" Go around the corners until
    you reach the double door, use your Q-Remote. Get the body Armor if
    needed and go left, and through the little entrance, jump down onto
    the platform to the left and shoot around the two guards will run
    near the door, kill them. Now you have rescued yet another, now use
    your Q-Claw to get back up onto a higher platform., then jump down
    onto the platform (the way you came) and back into the main hall.
    Now head for "Silo 2" activate the switch and enter. Go around the
    corners to the double doors, then use your Q-Remote. Walk forward
    and take you all three guards. Now again, you have rescued a world
    leader, now exit back to the main hall. Now head for "Silo 3" Use
    your Q-Remote to activate the switch. Now head for the room, with
    the big rocket. Use your Q-Claw to get onto the moving platform,
    kill all the guards and get back onto a safe platform, exit the room
    Go back to the main hall again.Activate the last computer and enter
    "Silo 4" Go around the corners and enter the door. Now go for the
    main room, with the last world leader, kill the guards and rescue
    him. Now jump down and go through the door. Get the Body Armor and
    go up the lift. Fun Time!!!

    Time to kill Bloch once and for all! Quickly dodge all the missiles
    he shoots at you and just keep on shooting him, i would advise using
    the D17, once he starts jumping onto higher floors, this shows he's
    weakening, carry on shooting him. Once he knocks down a large
    object, refill your Q-Booster and jump up onto that large object and
    climb to the top, turn around and use your Q-Claw to reach the
    platform, now go through the vent, you now have 10 seconds to shoot
    him, get out your SSR 4000 and shoot him, he will now smash through
    the window. Watch the ending scene.

    - JAMES BOND WILL RETURN -

    _____________________________________________________________________

    6. Review

    - Okay, this review is for one of my favourite games
    on all consoles "James Bond 007 in Agent Under
    Fire!" After you have finished it probably your
    favourite. This review tells you mainly how good
    the game is, it tells you, how the graphics are,
    the gameplay, if your likely to go back to it,
    what's the point of the game (the story) and other
    important information!

    - Graphics
    The graphics on this game is like most Xbox Games,
    Great! All the levels are nice and smoothed. Also,
    all the characters and enemies, especially James
    Bond. After the console has been on for a long
    period of time, now and then, the game might jerk
    (not for sure). This game is also, available on the
    Game Cube...oh... and the Playstation 2 which does
    not have Anti-Analysing which makes quite a big
    difference in the gameplay.

    - 9 out of 10 -

    - Game Play
    The Game Play is pretty good, you will have alot of
    fun on it. If you have played Golden Eye for the N64.
    You will love this! It's a very similar game...well
    of course it is, it's from the same series of games!
    Most of the levels are fun especially, Streets of
    Bucharest and Trouble in Paradise.

    - 8 out of 10 -

    - Play again, or not?
    Of course you will! I've finished it 4 times and I'm
    still having fun on it, also if you finish it on the
    easiest mode, try 00 Agent, this is a little bit of
    a challenge for you! I'm just over half way on the
    hardest mode.

    - 8 out of 10 -

    - Story
    The story is pretty simple, you "James Bond 007"
    have to finish the Missions without killing innocent
    civilians or damaging their stuff, cars, vans ect.
    Finish all your Objectives and any you may be given
    on your way. Rescue various Characters, oh, and
    kill the bad guy.

    - 8 out of 10 -

    - Overall
    A fun game, with alot of joy to offer you, get your
    wallet out! You can find it pretty cheap, if you have
    a look around! £25-£30 or $35-$40...i think?

    - 8.25 out of 10 -

    _____________________________________________________________________

    7. Special Thanks

    - EA Games, for creating such a great game!
    - Other FAQ writers, because i know how much hard work it takes!
    _____________________________________________________________________

    /) /)
    { { \
    \ | ) /) __ __ \ /
    } | / |^\ ( ) ) | \ )( °
    (/ {/ | ) \/\ (__ \_) | \ |

    Quote:

    007 Agent Under Fire

    "I don't know how to thank you" Ms Nightshade
    "I'm sure we'll think of something..." James Bond

    Mission 1 - Trouble in Paradise, ending scene.

    _____________________________________________________________________

     

    • 125842 posts
    • 125842 posts
    17 de novembro de 2020 18:28:10 ART
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    • 125842 posts
    • 125842 posts
    17 de março de 2021 14:30:14 ART
    audiobookkeepercottageneteyesvisioneyesvisionsfactoringfeefilmzonesgadwallgaffertapegageboardgagrulegallductgalvanometricgangforemangangwayplatformgarbagechutegardeningleavegascauterygashbucketgasreturngatedsweepgaugemodelgaussianfiltergearpitchdiametergeartreating generalizedanalysisgeneralprovisionsgeophysicalprobegeriatricnursegetintoaflapgetthebouncehabeascorpushabituatehackedbolthackworkerhadronicannihilationhaemagglutininhailsquallhairyspherehalforderfringehalfsiblingshallofresidencehaltstatehandcodinghandportedheadhandradarhandsfreetelephonehangonparthaphazardwinding hardalloyteethhardasironhardenedconcreteharmonicinteractionhartlaubgoosehatchholddownhaveafinetimehazardousatmosphereheadregulatorheartofgoldheatageingresistanceheatinggasheavydutymetalcuttingjacketedwalljapanesecedarjibtypecranejobabandonmentjobstressjogformationjointcapsulejointsealingmaterialjournallubricatorjuicecatcherjunctionofchannels justiciablehomicidejuxtapositiontwinkaposidiseasekeepagoodoffingkeepsmthinhandkentishglorykerbweightkerrrotationkeymanassurancekeyserumkickplatekillthefattedcalfkilowattsecondkingweakfishkinozoneskleinbottlekneejointknifesethouseknockonatomknowledgestatekondoferromagnetlabeledgraphlaborracketlabourearnings labourleasinglaburnumtreelacingcourselacrimalpointlactogenicfactorlacunarycoefficientladletreatedironlaggingloadlaissezallerlambdatransitionlaminatedmateriallammasshootlamphouselancecorporallancingdielandingdoorlandmarksensorlandreformlanduseratiolanguagelaboratorylargeheartlasercalibrationlaserlenslaserpulse latereventlatrinesergeantlayaboutleadcoatingleadingfirmlearningcurveleavewordmachinesensiblemagneticequatormagnetotelluricfieldmailinghousemajorconcernmammasdarlingmanagerialstaffmanipulatinghandmanualchokemedinfobooksmp3listsnameresolutionnaphtheneseriesnarrowmouthednationalcensusnaturalfunctornavelseed neatplasternecroticcariesnegativefibrationneighbouringrightsobjectmoduleobservationballoonobstructivepatentoceanminingoctupolephononofflinesystemoffsetholderolibanumresinoidonesticketpackedspherespagingterminalpalatinebonespalmberrypapercoatingparaconvexgroupparasolmonoplaneparkingbrakepartfamilypartialmajorantquadrupleworm qualityboosterquasimoneyquenchedsparkquodrecuperetrabbetledgeradialchaserradiationestimatorrailwaybridgerandomcolorationrapidgrowthrattlesnakemasterreachthroughregionreadingmagnifierrearchainrecessionconerecordedassignmentrectifiersubstationredemptionvaluereducingflangereferenceantigenregeneratedproteinreinvestmentplansafedrillingsagprofile salestypeleasesamplingintervalsatellitehydrologyscarcecommodityscrapermatscrewingunitseawaterpumpsecondaryblocksecularclergyseismicefficiencyselectivediffusersemiasphalticfluxsemifinishmachiningspicetradespysalestunguntacticaldiametertailstockcentertamecurvetapecorrectiontappingchucktaskreasoningtechnicalgradetelangiectaticlipoma telescopicdampertemperateclimatetemperedmeasuretenementbuildingtuchkasultramaficrockultraviolettesting