This is why I entirely, 100% would never suggest a beloved game mechanic from Elden Ring Runes the developer should be replaced with some more watered-down 'one-size fits all' approach that is able to accommodate the skills of the majority of gamers.
However, I'm yet to come up with a rationale to believe that there should not be a second option that caters for people who aren't able to dedicate their gaming time until they finally achieve. I'm talking about a method where enemy hits take off just a tiny bit more HP or parry windows are somewhat more flexible... You have the idea.
'But there's no alternative! It's just a matter of getting better!', is the most common reply on this issue on other message forums.
When I said the game had no pause button (a pausing button! This isn't even close to Elden Ring Runes for sale using cheat codes!) It was said by one person that the absence of a pausing button was a "feature that was part of the game.Let's make it clear. Skills trees are one of the features. Optional dialogue is the most popular feature.Not including something, is not an option.