Anúncios




(Máximo de 100 caracteres)


Somente para Xiglute | Xiglut - Rede Social | Social Network members,
Clique aqui para logar primeiro.



Faça o pedido da sua música no Xiglute via SMS. Envie SMS para 03182880428.

Blog

Another new feature that directly benefits from HyperMotion

  • Direct Passing: Once the team enters the attacking zone while in possession, players will create chances by FIFA 23 Coins making runs for passes into space behind the opposing back line. Strikers who are fast with a good attacking positioning Attribute are usually well suited for this tactic.Forward Runs: This tactic pushes players forward deep into attacking areas, but if you lose possession of the ball you could find yourself open to a counter attack.

    There are 16 (4×4) different tactical combinations for us to both use and assign to AI teams, which means we should see more variety in gameplay as EA moves towards more realistic gameplay.

    Another new feature that directly benefits from HyperMotion and improved ball physics, brings new animations for players attempting to control the ball. More natural animations, including “longer two touch” traps, should result in more precise and accurate control. A good first touch is a skill that separates us weekend warriors from professional players, so seeing that EA has put some time and resources into this area of the game is encouraging.

    Even more encouraging is reading about what affects , namely attributes and player momentum (sprinting). The better the player attempting to control the ball plus the body position should make controlling the ball easier and more responsive. EA seems to understand that and is working towards making it impact our FIFA 23 experience. It’s just a shame that this will only be available for next-gen players.

    At times, passing in FIFA 23 could be a frustrating experience. From the total disregard for physics and body position to buy FUT 23 Coins the game not recognizing who your intended pass recipient was, FIFA 23 often had me unsettled as to which passing assistance level I played on.