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Cover Reveal – Diablo IV

  • diablo 4 gold arrives come early July, and it's really making one further stop within the cover of Game Informer! We spoke with some of the game’s principal designers at Blizzard to understand more about the game’s endgame content, like Helltides and Nightmare Dungeons, and give a final breakdown of everything the action has to offer before it launches on June 6.

    Diablo 4

    Setting the table for Diablo IV’s dark tone are two haunting bits of cover art developed by the famed artist Brom. Our standard cover showcases the heavenly might with the rogue angel Inarius as you move the Game Informer Gold cover features Lilith, diablo 4 gold’s main antagonist, in every her demonic glory.

    Issue 355 comes with a conversation about life and death with former Tango Gameworks artist and director Ikumi Nakamura from the abandoned streets of late-night Tokyo (which you may read online). You’ll also find an entertaining personal story about using VR as being a carnival scam, an attribute detailing Devil May Cry 5’s effect on Final Fantasy XVI’s combat, along with an emotional piece discussing the way a grieving father found solace from the Shenmue series’ depiction of loss. You'll also be treated to previews for upcoming titles, including Redfall, Exoprimal, Star Wars Jedi: Survivor, and Suicide Squad: Kill the Justice League.

    You also can try to nab a Game Informer Gold version on the issue. Limited to a numbered print run per issue, this premium version of Game Informer isn't on sale. To learn about places in which you might be able to obtain a copy, look at our official Twitter, Facebook, and Instagram, and turn in tune for more details within the coming weeks. Click here to study more about Game Informer Gold.

    Print subscribers can get their issues to arrive in the coming weeks. The digital edition of the issue launches later today for PC/Mac, iOS, and Google Play. To subscribe either to the digital or print version, just click here.