Battlefield - Bad Company
Uzi:
----
Rank 4 to unlock the Uzi.
Trophies:
---------
Successfully complete the indicated task in Multiplayer mode to unlock the
corresponding trophy:
Assault Rifle Efficiency: In one round, get 6 kills with an assault rifle.
Avenger: In one round, get 3 Avenger Points.
Best Squad: Awarded at the end of a round.
Big Guns: In one round, get 5 kills with artillery.
Carbine Efficiency: In one round, get 6 kills with a M16A2.
Clear Skies: In one round, get 5 kills with a stationary weapon.
Combat Aviator: In one round, get 5 kills with an air vehicle.
Combat Efficiency: In one round, get a 6 kill streak.
Combat Engineer: In one round, get 20 vehicle repair points (2 repairs).
Compact Assault Rifle Efficiency: In one round, get 6 kills with a compact
assault rifle.
Demo Pack Efficiency: In one round, get 3 kills with C4.
Emplacement: In one round, get 5 kills with a stationary weapon.
Explosive Efficiency: In one round, get 10 kills with explosives.
Firearm Efficiency: In one round, get 3 kills with a handgun.
Frag Out Efficiency: In one round, get 3 kills with a grenade while playing
Demolitionists.
Grenade Launcher Efficiency: In one round, get 6 kills with a grenade
launcher.
Grenadier Efficiency: In one round, get 3 kills with grenade playing assault.
High Card: In one round, get the best IAR Score.
Kill Assists: In one round, get 5 kill assists.
Laser Designating Efficiency: In one round, get 3 kills from laser
designating.
Ligh Machinegun Efficiency: In one round, get 6 kills with a light machinegun.
Marksman: In one round, get 5 kills with a sniper rifle.
Medic: In one round, get 10 points from Medkit (2 heals).
Melee Combat: In one round, get 5 melee kills.
Mine Placement Efficiency: In one round, get 3 kills with at mines.
Mortar Strike Efficiency: In one round, get 3 kills with a mortar strike.
Naval Surface Warfare: In one round, get 5 kills with a sea vehicle.
Objective Attack: In one round, destroy the last objective.
Objective Defender: In one round, get 30 Defend Points.
Objective Destroyer: In one round, destroy 3 objectives.
Rocket Launcher Efficiency: In one round, get 3 kills with a rocket launcher.
Savior: In one round, get 3 Savior Points.
Shotgun Efficiency: In one round, get 5 kills with a shotgun.
Squad Medication: In one round, get 40 Squad Member Heal Points.
Squad Member: In one round, assists or save 5 squad members.
SVU Efficiency: In one round, get 5 kills with the SVU.
Tank Warfare: In one round, get 5 kills with tanks.
Target Tagging Efficiency: In one round, get 2 Kill Assists from Dartgun
Tagging.
Transport Vehicle: In one round, get 5 kills with a transport vehicle.
UMP: In one round, get 6 kills with a UMP.
Wheels Of Hazard: In one round, get 2 road kills.
Winning Team: Awarded at the end of a round.
Wildcards:
----------
Successfully complete the indicated task in Multiplayer mode to unlock the
corresponding Wildcard:
1 On 1 Air: In one round, destroy an air vehicle of the same kind without
assistance.
1 On 1 Land: In one round, destroy one land vehicle of the same kind without
assistance.
1 On 1 Sea: In one round, destroy one sea vehicle of the same kind without
assistance.
2 Pair: In one round, get two of any two trophies.
Airtime: In one round, get two seconds air time in a land vehicle.
Armor Buster: In one round, destroy five armored vehicles.
Avenger Trophies: In Global, get 50x Avenger Trophies.
Beat the House: In one round, get 15 grenade kills.
Cab Driver: In one round, spend five minutes as driver in a vehicle with
passengers.
Chopper Chopper Kills: In one round, destroy five air vehicles.
Dead Eye Headshots: In Global, get 100 headshots with any sniper rifle.
Destruction Site: In one round, destroy 50 objects.
Dueces are Wild: In one round, kill two enemies of each kit.
Five of a Kind: In one round, destroy five vehicles of the same kind.
Full Deck: In one round, get 52 total kills.
Full House: In one round, destroy 3+2 vehicles of the same kind.
Gunslinger: In Global, get 80 kills with a handgun.
Headshots: In one round, get 20 kills from headshots.
Parashooter: In one round, get 4 road kills with any air vehicle.
Santa's Litle Helper: In one round, get 10 Kill Assists Points.
Savior Trophies: In Global, get 50x Savior Trophies.
Snake Eyes: In one round, get 11 kills as two different classes.
Squad Avenger Card: In Global, get 100 Avenger Points avenging squad members.
Squad Wild Card: In one round, get one Squad Member trophy per squad member.
Staying Dry: In one round, get two seconds air time with a sea vehicle.
Straight Flush: In one round, destroy one vehicle of each kind.
Strike: In one round, kill ten enemies at the same time.
Tank Buster: In one round, destroy five tanks.
Three Of A Kind: In one round, destroy three vehicles of the same kind.
Finding items and weapons:
--------------------------
If you are having difficulty finding items or weapons, access the map, and look
for the "X"s. They are indicators of where items and weapons are located.
Sometimes there are also gold pickup spots next to the "X"s.
Double slash:
-------------
Press Triangle to pull out the knife in a slash. Press R2 to do a normal slash.
Press Triangle, R2 to make two fast slashes. You can also press R1 to switch
back to the weapon to enable yourself to double slash again. Press R1, Triangle,
R2 repeatedly to continue to double slash. This is very useful when there are
multiple enemies and you want to rack up the dog tags.
Online tips:
------------
Use the following strategies when playing online.
When playing recon, do not be a selfish sniper. Stay relatively close to the
objective. You will get more kills and your squad will not feel the urge to
kill you as often. When a vehicle or person is tagged by a tracer round, demo
classes will be able to home their rockets in on the target. Do not be so
determined to get someone's dog tags that you forget about endangering yourself
or your objective. Snipers move; it makes it harder for a counter-sniper to draw
a bead. Never get into a helicopter without a partner.
Acta Non Verba: M249 SAW:
-------------------------
This weapon is difficult to get, if only because you will likely not be here if
you ignore exploration. The weapon is at the beginning of the tank ride, in the
first house on your right when you are ready to mount up. Because you will trigger
the tanks to move if you go too far, you may want to finish the tank ride, then
come back exploring. The large white X-mark will clue you in on which house in
the valley houses the M249. It is useful to have when protecting the M1 Abrams
in the town square. Consider getting this weapon before re-grouping at the red
smoke after destroying the Zavrograd communications array.
Acta Non Verba: Gold bars:
--------------------------
The five gold bars in this mission are hidden at the following locations.
The house with the Legionnaire's insignia has the first of many gold bars in a
safe box. All gold bars will be in similar boxes. On your way to the stage's
second objective, there is a house at a fork in the road with some Russians.
Clear it out and check the second floor of that house for this gold bar.
South and west of the Russian missile armory, there should be a small white
X-mark in make shift pit (this is on the south bank of the river). It is the
same location where Haggard says, "I smell gold!" (the beach camp with several
Russians).
When destroying the anti-tank guns in the town, there is a building on the east
half of the town with a red (not blue) "Hotel" sign. The building is defended by
several machinegun nests (mounted and emplaced). You must clear the opposition
first. Check the second floor. It is one of the few houses you cannot reach the
attic because the box blocks the ladder access.
After guiding the tanks, you will be told to regroup at the smoke. Instead of
doing that, go left of the smoke and case the wall. You will see it on a table
like object.
Save Your Grenades:
-------------------
During the game, you’ll encounter plenty of houses that you can explore. Usually,
your instincts will tell you to blow a hole in the house with a grenade. But you
can save those precious grenades and use your knife to bust out the house’s door
or windows. You can then jump on into the house and explore without having used
any grenades!