Madden NFL 2007
Madden Cheat Codes:
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Under Madden Cards, highlight Madden Codes on the drop down menu and press x.
The game will prompt you to enter a code. Enter the following codes to obtain
these Cheat Cards: (case sensitive)
Password - Effect
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5LAQO0 - This unlocks the gold version of madden card #199, the Lame Duck cheat.
When this card is played, your opponent will throw a lob pass for one half.
XL7SP1 - This unlocks the gold version of madden card #200, the Mistake Free
cheat. When played, you can't fumble or throw interceptions for one half
WROA0R This unlocks the gold version of madden card #210, the QB on Target
cheat. When this card is played, your QB accuracy will be 100% for one half.
Performance Institute Revisit:
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You can use performance institute more than once in one week during the
superstar mode and Hall of Fame modes. To use the performance institute
more than once in one week (this assumes if your agent lets you use it)
first go to your schedule and simulate up to the day that you have your
game, then go to the performance institute and do your normal drill. Now
go to your schedule and start your game, but when you get to the kickoff,
quit and go back to the performance institute and you should be able to
attend once more (before the game).
Run to Daylight Tips:
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When using Lead Blocker Control, you have a number of different block
types that you can use. The trick to effective blocking learning when
to use the different blocks. Impact blocks (Up on the Right Stick) are
better suited if you have a size advantage against the player you are
blocking, while Cut Blocks (Down on the Right Stick) are better if the
defender is bigger than you. Turn Blocking (L2 and R2) works best for
offensive linemen when they are trying to create an interior hole for
the running back. If you ever find yourself beaten and you must resort
to dirty tactics, then Holding (L1) might be your only option!
When running with the ball, you are going to have to get creative in
order to beat the NFLs best defenders. The Highlight Stick is the best
way to beat a defender in the open field. Pressing Up on the Highlight
Stick will cause the ball carrier to play to their strengths and attempt
to either power through or quickly shake past the defender. Left, Right,
and Back on the Highlight Stick will make the ball carrier do a quick
juke move in the specified direction, these moves are great for keeping
your opponent guessing.
Cut Moves (L1 and R1) are a quick way to change the direction of the ball
carrier without having to lose too much speed. If you are running in a
certain direction and the defense is closing in, cutting in a different
direction can be a great way to slip past the defenders. These moves are
best done by quicker running backs with high agility ratings.
When the running back has the ball in the backfield, you can use the Cut
buttons (L1 and R1) to slip through the holes in the offensive line. These
moves are known was Behind the Line Jukes, and they can only be triggered
when the ball carrier is approaching the offensive line. These moves allow
the ball carrier to turn his hips and squeeze through small holes in the
offensive line that normally he would not be able to get through.
Dynasty Team Get's Maxed Stats:
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Enter a new profile with the name "InThe Game" to give all players on your
dynasty team maxed stats.
Free Advertising:
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This glitch has worked in every Madden since owner mode was created. Set
your advertising budget as high as you like and play or sim your game.
You can sim all games in a week except Monday Night Football, do not sim
any Monday night games. Now go back into owner mode and set your advertising
back to zero, then sim any remaining games on the schedule. You will get the
added attendance and revenue of advertising but will not have to pay for it.
Obviously this does not work if you are hosting Monday Night Football.
Keep Influence Points In SS Mode:
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When you finish a game in Superstar mode do not save or turn off the
PlayStation2. Do all the practices and gameplans and start the next game.
Do the coin toss and choose to receive or kick or direction depending on
coin toss. When you get to the screen with the play the coach picked for
the kickoff, pause game play. Save the game and then turn off the PlayStation2.
When you turn the game on and load Superstar mode, you should have all of your
influence points and role points from the previous game. For example, if you
finished game 1 with 100 influence points, you will have 100 influence points
at the start of game 2 to build on.
Stopped clock:
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Hold L2 or R2 to bring up the coach's view. Neither the play clock or game
clock moves, even while running up to the line after a huddle or in a no huddle.
Justin Vogt.
Lose influence:
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In Superstar mode, when you recover a fumble and score a touchdown on the
kickoff and you are the kicking team, you will lose influence.