TimeSplitters - Future Perfect
Beating The Tank:
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Head for any ramp and stay out of the tank's sight. Use the telekinetic glove to
grab the respawning ammunition to pounce the tank with rockets. Cortez wins, the
tank does not.
Free The Jungle Queen:
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The optional task of freeing Captain Ash's ass-istant is easier than you think.
Head into the prison cell on the other side and make a line of vertical holes on
the metal drum from top to bottom. This creates the largest pool of petrol possible.
Ignite the mess by shooting the lantern hanging from the ceiling and the ensuing
explosion will give you a eyeful of T and A.
Co-Op teleportation:
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If one character under control moves too far ahead of the other one, the one who
was left behind will "teleport" a few feet ahead of the first character, often
resulting in strange camera angles.
Mansion Of Madness: Defeating the Boss:
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To defeat The Princess, side-step in one direction while aiming up and turning.
The closer that Cortez is to the fountain, the greater the chance to avoid being
swiped. When the Boss is about to die, step back and fire the last shots to avoid
the final death blow.
What Lies Beneath: Defeating the Boss:
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Use the Ghost Gun and position yourself carefully. Find a rock that shields
Cortez's legs while allowing him to fire back. The fire attack from the Boss
must drop to the floor before moving forward. The rock will protect you from
most of the fire damage. Use a melee attack to kill the bats and allow the Ghost
Gun to damage the tank.
Defeating the Deer Haunter:
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In the Brotherhood house, you will be trapped in a large room with zombies.
Take out the zombies with your pistol and baseball bat, but save all the shotgun
shells that you can. When you defeat them all, the Deer Haunter crashes through
the wall. The key to defeating it is to walk in circles around the beast in the
middle of the room, continually shooting it in the torso with your shotgun while
taking minimal damage. When it is defeated, the door to the next room will open.
Taking out the energy sphere:
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In the factory where the TimeSplitters are being incubated, the giant energy
sphere powering their growth can be taken out on the top level by flicking both
the switches on either side of the ball. This will lower its defense. Then, take
the lift down to the floor below and throw a plasma grenade (found next to the
lift) at it, causing it to explode.
Aliens reference:
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In the first mission, when you man the machine gun to defend the base you will
hear someone screaming "They're coming out of the walls! They're coming out of
the goddamn walls!" This is a reference to the movie Aliens.